Indie game studio · California

Small studio.
Big sprites.

Cali Bros makes pixel-art games with old-school strategy in their bones. Hand-drawn units, real bosses, no filler.

Now in development

Caveman RTS

Working title
Screenshot coming soon
In active development

Top-down strategy from the Stone Age to the castle gate.

A pixel-art RTS in the spirit of the original Command & Conquer. Lead cavemen and knights across forest, desert, field and stone. Harvest trees, berries and rock, trade with merchants, build up from a cave to a castle, and take on bosses like a dragon, a hydra and the Skeleton King.

4Biomes
6Field types
4Companions
  • Pixel art
  • Real-time strategy
  • Boss fights
  • Stone → Bronze Age
On the shelf

More cartridges loading

02

Next project

Something new is in the sketchbook. Details drop here first.

03

Game jam builds

Small experiments, prototypes and VFX tests made in Unity and Unreal.

04

Devlog

Sprite breakdowns, particle effects and progress notes from the studio.

The studio

Made by hand, one sprite at a time.

Cali Bros is an independent studio building games we'd want to play: readable pixel art, satisfying effects and strategy that rewards a plan.

Every unit, building and boss is designed in-house, and every spell gets its own particle work. We share the process openly, so check back for devlogs and builds.

  • Unity
  • Unreal Engine
  • Niagara VFX
  • Pixel art
Say hi

Press, playtests, or just to talk games.

hello@cali-bros.com