Next project
Something new is in the sketchbook. Details drop here first.
Cali Bros makes pixel-art games with old-school strategy in their bones. Hand-drawn units, real bosses, no filler.
A pixel-art RTS in the spirit of the original Command & Conquer. Lead cavemen and knights across forest, desert, field and stone. Harvest trees, berries and rock, trade with merchants, build up from a cave to a castle, and take on bosses like a dragon, a hydra and the Skeleton King.
Something new is in the sketchbook. Details drop here first.
Small experiments, prototypes and VFX tests made in Unity and Unreal.
Sprite breakdowns, particle effects and progress notes from the studio.
Cali Bros is an independent studio building games we'd want to play: readable pixel art, satisfying effects and strategy that rewards a plan.
Every unit, building and boss is designed in-house, and every spell gets its own particle work. We share the process openly, so check back for devlogs and builds.